ChronoStrike
Explore procedurally generated environments with unique variations and layouts.
Similar to a gungame, you get kills to switch to better weapons.
Earn as high of a score you can. Good luck :D
Evil has ensued over a quantum facility after the Sentinel Singularity. As a member of an elite military unit tasked with taking down rogue enemies, you have to explore the facility, fight off enemies along the way, and destroy the boss robot.
Use fast paced movement to your advantage to evade enemy fire while also destroying every single enemy that interferes with your task.
How to Play:
To Move = [WASD]
To Jump = [Space]
To Reload = [R]
To Shoot = [Left Click]
Made in 7 days for Brackeys Game Jam
Overhauled in 1 month post jam.
Status | Released |
Platforms | HTML5, Windows |
Author | TheUnknown |
Genre | Shooter |
Made with | Blender, Bosca Ceoil, Unity |
Tags | 3D, Fast-Paced, First-Person, FPS, random-environment, scifi, Short, Singleplayer, Weapons |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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Heya, nice concept. I'm not sure how it fits the theme but the movement was satisfying. I wish the FOV was not as wide or at least configurable. The VFX worked but I wish there was more variety. Sensitivity starts off at zero as well which made turning really hard, a slightly higher default sensitivy would have probably worked better for the out of the box experience. Jumps felt OP, with a lot of hang time. SFX worked, although I wonder if it was possible to add more polish to them post jam. Overall it's a neat concept, I hope you have time to polish this up some more outside of the jam and it could be really satisfying game with that polish.
The post jam overhaul has arrived :D